Level With Me is a ridiculously delightful (or delightfully ridiculous) game that tasks you with balancing an adorable array of characters and objects on a beam in the middle of the sea. Coming to iOS in just a few weeks.
I make games
So this is Hue Ball. It's inspired by Wouter Visser's "Gimme Friction Baby," a Flash game from the olden days of 2007. I played with this idea back in 2010 I think, when I was learning game design through GameSalad. I called it Colornundrum at the time. But when I jumped over to Stencyl as my game design tool, I shelved it and tried my hand at Flash games.
Then last year after having a blast (sort of) making Lava Bird for iOS/Android, I revived "Colornundrum." It went through many iterations over the months:
This took me around 24 hours to make. Everything just came together, which was nice. I wasn't even planning on making a game for #flappyjam, but then I saw Terry Cavanagh's "Maverick Bird," plus I had been entertaining an idea anyway. So it happened.
The bird designs were inspired by Tiny Wings. The game was inspired by Flappy Bird, of course.
The theme was "You Only Get One." The compo version is here.
|Save the world from Roombas bent |
on world domination/cleanliness.
Play it here.
The Game Jam theme was "10 seconds." I made it in around 48 hours. Play it here.
|Protect the VIP at all costs.|
Collateral damage pretty much guaranteed.
Play it here
|Do you HAM what it takes to survive?|